Friday, July 11, 2014

Rune Factory Pt. 3

Rune Factory 2 is probably my personal favorite out of the series so far; though admittedly, it could have something to do with the fact that it was the first in the series that I played.

This game's protagonist has the default name of Kyle. You can change it if you want when you play, but that's what I'm going to refer to him as. He's found wandering the cherry tree grove by Mana and, later, her father Douglas.

Upon learning of Kyle's amnesia, Mana offers Kyle the farm she and her father own. When Kyle protests, Douglas intimidates Kyle into taking it. But he makes it more than clear that, while Kyle is to do whatever Mana says, he is equally supposed to actively avoid getting any romantic ideas towards her because Mana (when she was six) had promised to stay Douglas's little girl forever and never get married.

So after this awkward welcome, Kyle is quickly integrated into village life. It's a smaller village than in RF1, and there are only four areas Kyle can go to that have monsters. Those four areas represent the four seasons, and you can grow crops in them year-round that correspond to their particular season. (Did I mention that caves, in the RF1 game, have a similar feature?)

Although Kyle is great fun to play, the game really begins after he has his first child. He'll want to build a school. When the building is finished and he sees it, you'll lose movement control for a while as Kyle discusses stuff with himself and others.

Kyle's memory returns one stormy night and he runs off, leaving behind his wife and child (whose gender you can choose or leave to chance). The game picks back up seven years later, I think; our protagonist now is Kyle's child, just beginning school.

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